
Lamborghini Bravo – 1974
Marcello Gandini – Lamborghini Bravo – 1974
The Bravo was styled at renowned automotive design house Bertone in 1974. It never made it into production, like many outstanding cars of Bertone origin, however it did influence many of Lamborghini’s post-Bravo cars – apparently that outrageous rear arch just made a comeback in their new limited production Veneno.…


Ball Experiments – Roy Wood
Just a taster of some work realised and shot in our living room, by fellow cohort Roy. Check out more of his work here. Oh and this is completely composed manually – yeah that’s right – those balls are floating.…

Phase Revival: An Optical Harmonica
Phase Revival: An Optical Harmonica
For what appears to be one day only (tomorrow, Thursday 11th April) at the Howard Assembly Room in Leeds Grand Theatre.
– Aidan

Travelwide 4×5
Most of you photographers out there may already know about this, but it’s worthy of a post anyway. Wanderlust Cameras have started a Kickstarter project to fund the production of their Travelwide 4×5; an easily-portable large-format camera. Looks pretty neat – good for creating unadulterated, no-thrills, 4×5’s.…
7.5 Million Pounds Of Thrust
Yeah that’s right, 7.5 million pounds of thrust, all at 500 fps.
– Aidan…

Crystal City: Float Testing – 2009
Wu Chi-Tsung – Crystal City: Float Testing – 2009
Such a simple concept, yet outrageously captivating. There’s a video for this particular piece here, but don’t pass the chance to check out the other works in his Crystal City series.…

Spark Chamber
Lucy Pullen’s Spark Chamber makes cosmic rays visible by using the ionised path created through a gas medium to bridge a gap between high voltage plate, causing a spark. Find out more about spark chambers here and here.
Pullen also made a cloud chamber, serving a similar purpose but instead condensing a stream of alcohol vapour.…
Splash – Paul Wang
Stumbled into this one last week, and I think it looks genuinely incredible. Paulo Wang, the guy who created it, did so because he wanted to learn the basics of fluid sims. He did pretty fucking well. Watch this space, I may have been inspired to dive back into C4D.…